Pass
A deliberate attempt to deliver the ball to a teammate. The unified pass event covers open-play passes, crosses, throw-ins, kickoffs, set-piece restarts played as passes, and headed passes. All decomposed via two orthogonal metadata axes (set_piece and pass_type) plus body_part.
Category: Ball action
Properties
| Property | Type | Description | Values |
|---|---|---|---|
body_part |
str |
Which body part contacted the ball. unknown is the engine-side placeholder for unmeasured rows. |
head, both_hands, unknown |
confidence_detection |
float32 |
Detection confidence [0,1]. | — |
confidence_event |
float32 |
Event [0,1]. Model confidence for this event class. | — |
confidence_identity |
float32 |
Identity confidence [0,1]. Null for non-actor events and for rows where the jersey/player_id was not resolved (team-only actor rows have this null). | — |
length_cm |
int32 |
Euclidean distance start → target, in cm (span events). | — |
pass_type |
str |
Stylistic flavour for a pass event (e.g. cross). null for plain passes. |
cross |
set_piece |
str |
Restart context for a pass event. open_play is the in-play default. |
open_play, throw_in, kick_off, corner_kick, free_kick, goal_kick |
x_target |
int16 |
Target x-coordinate in cm (corner-origin, same convention as top-level x/y). | — |
y_target |
int16 |
Target y-coordinate in cm (corner-origin, same convention as top-level x/y). | — |
Property Values
body_part
Which body part contacted the ball.
| Value | Description |
|---|---|
head |
Headed contact. Includes header, flick-on, headed pass, headed clearance. |
both_hands |
Two-handed throw. Used for throw-in restarts (paired with set_piece=throw_in). |
unknown |
Engine-side placeholder for rows where body part was not measured. Distinct from a positive identification of a non-standard body part. |
pass_type
Stylistic flavour of a pass event. Null for plain passes. Only set when a positive style signal fires.
| Value | Description |
|---|---|
cross |
Wide delivery into the box. Set independently of set_piece and body_part (e.g. an open-play headed cross is set_piece=open_play, pass_type=cross, body_part=head). |
set_piece
Restart context for a pass event. Records how the pass entered play.
| Value | Description |
|---|---|
open_play |
In-play default. Always set on pass rows (not omitted) so consumers can distinguish "in play" from "field not declared". |
throw_in |
Two-handed touchline restart after the ball leaves the sideline. Pair with body_part=both_hands. |
kick_off |
Centre-circle restart at the start of a half or after a goal. Single-frame anchor. |
corner_kick |
Restart from the corner arc after the defending team puts the ball over its own goal line. |
free_kick |
Restart awarded after a foul or other in-play stoppage, taken from the spot of the offence. |
goal_kick |
Restart from the six-yard box after the attacking team puts the ball over the byline. |
Querying
Using event_property filter
{
"filters": [
{
"type": "event_property",
"event_type": "pass",
"properties": []
}
]
}
Filter by property
By body_part
{
"filters": [
{
"type": "event_property",
"event_type": "pass",
"properties": [
{ "field": "body_part", "eq": "head" }
]
}
]
}
By pass_type
{
"filters": [
{
"type": "event_property",
"event_type": "pass",
"properties": [
{ "field": "pass_type", "eq": "cross" }
]
}
]
}
By set_piece
{
"filters": [
{
"type": "event_property",
"event_type": "pass",
"properties": [
{ "field": "set_piece", "eq": "open_play" }
]
}
]
}
Filter by player
{
"filters": [
{
"type": "event_property",
"event_type": "pass",
"properties": [],
"players": ["0-10"]
}
]
}
Filter by team
{
"filters": [
{
"type": "event_property",
"event_type": "pass",
"properties": [],
"teams": ["team_0"]
}
]
}
Response
Events of this type appear in the Events endpoint response:
{
"start": 125.5,
"end": 135.5,
"label": "pass",
"event_type": "pass"
}